Summary

Video game artist with over 10 years experience.

Skills

  • 3D Modeling
  • Texturing
  • Level Design
  • Software Proficiency

    3ds Max
    3ds Max
    Substance Designer
    Substance Designer
    Photoshop
    Photoshop
    Maya
    Maya
    UVLayout
    UVLayout
    Unreal Engine
    Unreal Engine
    Unity
    Unity
    ZBrush
    ZBrush

    Experience

    Vehicle Artist

    Black Bird Interactive
    November 2014 - Present |

    Technical Artist

    Jet Pack Interactive
    March 2014 - September 2014 |

    Instructor

    Vancouver Film School
    December 2011 - Present |

    Senior Artist

    Rabbit Hole Interactive
    April 2011 - November 2011 |

    Senior World Layout Artist

    United Front Games
    April 2009 - February 2011 |

    Lead World Layout Artist

    EA Black Box
    January 2008 - January 2009 |

    World Artist

    Deep Fried Entertainment
    August 2006 - December 2007 |

    World Artist

    EA Black Box
    June 2003 - July 2006 |