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Robot

Had lots of fun going through 3D Printing and Hard Surface Modeling by Matt Thorup. Great course utilizing Zbrush for 3d print. Since I don't have a printer I put it through the typical character pipeline (Zbrush sculpt, 3d-Coat retopo, Blender UVs, Substance Painter/3d-Coat textures, Unreal 4).

Renders taken from inside Unreal 4.

Lighting Passes in UE4

Lighting Passes in UE4