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Quick Start Guide to Concept Texturing in Substance / Blender / EEVEE

FULL Playlist https://www.youtube.com/watch?v=6JDBEFoREnQ&list=PLG8c4BanDCblUL3he8UKJahEObNLTo4Nq

If you are just getting into Blender 2.8 and know how to block out concept models, and if you've ever wondered how to get your mesh into Substance Painter to work in a non-destructive texturing workflow, then this beginner focused training session for using Substance Painter along with EEVEE will produce fast results. I refer to this as "Concept Texturing" because we will not be worrying about topology, UVs or fancy bakes. I will go over my usual base setup that I've used for all my texture work in a series of short concise video lessons aimed at those with no Substance experience. The main goal of this series is to create a quick set of textures used for prototyping, paintovers, or just having fun with personal work.

EEVEE + SP - 00 Introduction

EEVVE + SP - 01 Mesh Prep

EEVEE + SP - 02 Base Materials

EEVEE + SP - 03 Height Stamps

EEVEE + SP - 04 Decals

EEVEE + SP - 05 Lights

EEVEE + SP - 06 Grunge

EEVEE + SP - 07 Polish

EEVEE + SP - BONUS UV 101

EEVEE + SP - BONUS UV 102

EEVEE + SP - BONUS UV 103

EEVEE + SP - BONUS UV 104